Nov 11, 2001 • by Sergey Izrigi

Explanations for the Tonal's DNA. Hexagrams and Transits

Original Source ↗

You asked for explanations on the topic of the Tonal's DNA. My friends, I can give you only a few hints. This topic is dangerous. I must consider the possibility that these materials might fall into the hands of undisciplined and not-so-aware people. My recommendations could reach exalted and unbalanced individuals. Some of them might perform a couple of experiments on themselves and their loved ones, leading to tragic consequences. Learning to walk a tightrope takes several years, and only then does one perform before the public. But how to explain this to people who want to garner applause NOW and at any cost? There is no way. One can only regret that, upon falling, they begin to curse the tightrope walkers. Let us proceed with hints:

The first hexagram layout represents the Tonal's DNA chains. Each hexagram can be viewed as a type of program, according to whose template the causal matrix (or labyrinth of events) presents a particular event to human perception in a specific emotional atmosphere with a set of accompanying elements, both in Dreaming and in waking life.

Transitions from one hexagram to another occur through transits. Thus, transits are elements that share a commonality between both events, with unique emotional characteristics and sets of accompanying elements (i.e., for both Perception Bubbles). Some people believe that their every dream is an Assemblage Point (AP) shift leading to the assembly of a new world. Dream Hackers do not share this view. They believe that the current position of each of our APs (with the exception of certain types) forms the familiar Tonal, which, in turn, contains a more-or-less ordered part of reality and an unstructured dreaming part that can be cleansed through mapping. Yes, moving from one boundary of the Tonal's dreaming part to another, we indeed shift the AP. But this is a small shift. With a large AP shift, absolutely new worlds are assembled, which, in turn, have their own Tonal and language of world-description.

So, each Perception Bubble — that structure of the dreaming world we deal with in Dreaming — can be represented by a program codenamed "hexagram." The set of these hexagrams contains (in emotional and narrative context) thrillers, horror stories, erotica, etc. The choice of program is determined by our position in the labyrinth of events. That is, if you are stuck at the "horror shelf," you will have nightmares. One of our friends asks what needs to be done to move away from this shelf. I answer: it is necessary to change your position in the labyrinth of events. And how? Step by step, by implementing the methods we have repeatedly written about — either by completing "hanging" Chains of Events or by arranging an accelerated "run-through" of events using your deliberate, alternating, periodic uniform actions (rituals). Furthermore, you can change your status by increasing or decreasing your level of personal power, mastering new skills, and so on and so forth. There are many methods. But let us return to the topic of the Tonal's DNA.

The second step of our trick was to combine two mirrored parts of the drawn chains. (We have already agreed that the real world mirrors the world of Dreaming, haven't we? see here) The result was a diagram we called "General" or "Working." It depicts a set of programs that the labyrinth of events can offer you. And since we know their relative positions, by experimenting a little, each of us can find a transit (or, as a Dream Hacker would say, a "key element") to instantly move from one matrix of events to another. Spam invented a "master key" that structures hexagrams by the kinship of their transits. Lao-Tzu would say: "The wise are capable of moving through events with the firm stride of knowledge, but the perfectly wise, having mastered Spam's 'master key,' fly through them on the wings of wisdom!"